-ingame tutorial available-

POST JAM VERSION CHANGES

  • WebGL version is Post Jam version now. If you specifically want to play the jam version, find the Windows executable below.
  • Rebalanced the score goals for each level.
  • Level scores are visible on the side now.
  • PASS Tiles don't get deactivated unless you land on them now.
  • Unithorn now scores 1000 and draws 12 tiles. Also it can be equipped more than once.
  • Contemporary Cannon loses you half your total score now.
  • After earning a loop from FishBox, it gets disabled until you level up.
  • Added an auto-roll button. It keeps rolling dice until you level up.
  • Fixed a major bug where the game gets soft-locked when moving between tiles.
  • Nerfed Reactivate Tiles tile so it doesn't reactivate itself.

STORY

GAMEPLAY

- 10 Levels!
- You have a deck of tiles.
- Your character Emmet The Loopwalker walks the board following your dice rolls.
- Place your tiles on the board strategically to earn points.
- Each time Emmett loops back to the START tile, your loop score adds to your total score.
- Play continues until your remaining loops reach zero.

At the end of your final loop, your total score is checked.
- If you’ve reached the score goal, you level up and move on!

ENJOY 50 different tile types and 24 relics!

CONTROLS

Drag and drop tiles: Left Mouse Button
Dice Roll: Right Mouse Button | Space
View your deck: TAB

StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorBrainoid
GenreStrategy
Made withUnity
TagsCasual, Deck Building, Dice, monopoly, numbers, Roguelike, Roguelite, Singleplayer, Tabletop, Turn-based
ContentNo generative AI was used

Download

Download
Jam Version 45 MB
Download
Post Jam Version 48 MB

Comments

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Hi! Played your game during my livestream, had a lot of fun with it. Loved the mechanics and combo loop potential, it was extremely addictive and satisfying to play. Figured I'd give you my footage for qa/feedback purposes. Looking forward to what you make next!
(1 edit)

A nice attempt on making Balatro-ficated version of Monopoly. IDK if it’s intentional that we can re-organize tiles after every turn but one of the perks actually does that if I land on VOID tile. Looks like there are some bugs that needs fix as you already mentioned on the description. Nice shaders and weird mascot right there.

(+1)

It is intentional that after START tile you can reorganize your tiles. It says in the description when you hover over it.
Anddd thanks for the kind wordsiees <3

Best Monopoly I've ever played 11/10. Would play it again.

(+1)

I’m a sucker for dice games. Plus, this has a really unique art style, even though it looks simple. Eline sağlık.

(+2)

Teşekkürlerss! <3
I saw your game a few hours ago actually while looking for another friend's submisison(his name is Ahmet too). I'll give it a shot tomorrow for sure.

(+2)

Hi!